#include "DRW/drwwh.h"
#include "DRW/drwWwinit.h"
#include "DRW/drwWxdata.h"
#include "DRW/drwLengths.h"


extern void drw_u_spritegraphics(osspriteop_area *spritearea,
                                 char *spritename,
                                 int sprwidth,
                                 int sprheight)

{

/* Add your required graphics/text coding to this user-function. */
/* Graphic/text positions are to be in OS units and referenced
   to the Bottom Left corner of the sprite. */

}

